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- Magnus wrote:
- >You can animate walls as well (Doug told me). Do you remember the "water fall"
- >on level two (I think it's in level two), or was it toxic waste that came out
- >trough a pipe in the wall?
-
- Thanks, thought so. When I wrote that I didn't have access to Doom
- itself, so I couldn't be sure. I just checked it though and you're right,
- there are toxic outlets and they are animated. Lavafalls too in the full
- game I think (or possibly in Heretic at least).
-
- There's also what seems to be a rotating texture at the beginning
- of level one (where the first armour is). Is this an animation or can you
- move textures in real-time?
-
- Have another day.
-
- Robin Ball
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